Sculptober 2020 - Day 1-4
So I've started being more productive as an artist. I'll be posting my updates each day for Sculptober 2020.
I wasn't sure where to begin so I went with the most basic idea, figuring I'd build from there.
I wasn't ready to get too detailed too soon, I figured prop design was a
nice way to be consistant with the designs and themes for this month.
Poison ended up being a smoke grenade.
Pre-Historic was today's challenge. I wanted to avoid dinosaurs at all
costs, but that was an epic fail. I did manage to stay away from the
traditional animals and make the final design more stylized. Also, my
design process has changed. I swore I didn't see the point in ZModeler. I
always figured I'd just model in another software or remesh. Ever since
cloth dynamics were added I've learned to do more editing in ZBrush,
but I still feel more comfortable with overall modelling in another
software. In the end my skills are improving, so tomorrow will be the
next challenge with the theme 'BLOOM'.
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